Work is going smoothly! COTD (which very pleasingly is in the urban dictionary as "choke on two d**ks", here: Citadel of the Damned) has progressed into buildin...
As it turns out, Quarantine is a very productive period with which to develop games. Much has been done, so let's go through the additions... First Enemy AI Pla...
So, Here's a tiny first look at REAPER: Citadel of the Damned. It doesn't look like much at the min, but let me explain what's been achieved thus far: https://w...